Max needs to hit invisible "progression triggers" to move forward on this path. You could imagine it to be like a long path of Rooms (or Checkpoints) that often have a cutscene in between them. Future Data - Part 2 (a less brief explanation)Ī few words about the structure of Max Payne 3. Future Data - Part 1 (a brief explanation)įuture data is a glitch that allows the player to trigger the next cutscene that is loaded in the memory earlier than intended.
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